Machine Learning in Action


Peter Harrington - 2011
    "Machine learning," the process of automating tasks once considered the domain of highly-trained analysts and mathematicians, is the key to efficiently extracting useful information from this sea of raw data. Machine Learning in Action is a unique book that blends the foundational theories of machine learning with the practical realities of building tools for everyday data analysis. In it, the author uses the flexible Python programming language to show how to build programs that implement algorithms for data classification, forecasting, recommendations, and higher-level features like summarization and simplification.

Apprenticeship Patterns: Guidance for the Aspiring Software Craftsman


Dave Hoover - 2009
    To grow professionally, you also need soft skills and effective learning techniques. Honing those skills is what this book is all about. Authors Dave Hoover and Adewale Oshineye have cataloged dozens of behavior patterns to help you perfect essential aspects of your craft. Compiled from years of research, many interviews, and feedback from O'Reilly's online forum, these patterns address difficult situations that programmers, administrators, and DBAs face every day. And it's not just about financial success. Apprenticeship Patterns also approaches software development as a means to personal fulfillment. Discover how this book can help you make the best of both your life and your career. Solutions to some common obstacles that this book explores in-depth include:Burned out at work? "Nurture Your Passion" by finding a pet project to rediscover the joy of problem solving.Feeling overwhelmed by new information? Re-explore familiar territory by building something you've built before, then use "Retreat into Competence" to move forward again.Stuck in your learning? Seek a team of experienced and talented developers with whom you can "Be the Worst" for a while. "Brilliant stuff! Reading this book was like being in a time machine that pulled me back to those key learning moments in my career as a professional software developer and, instead of having to learn best practices the hard way, I had a guru sitting on my shoulder guiding me every step towards master craftsmanship. I'll certainly be recommending this book to clients. I wish I had this book 14 years ago!" -Russ Miles, CEO, OpenCredo

Growing Object-Oriented Software, Guided by Tests


Steve Freeman - 2009
    This one's a keeper." --Robert C. Martin "If you want to be an expert in the state of the art in TDD, you need to understand the ideas in this book."--Michael Feathers Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this simple idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and "grow" software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, you'll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD--from integrating TDD into your processes to testing your most difficult features. Coverage includes - Implementing TDD effectively: getting started, and maintaining your momentum throughout the project - Creating cleaner, more expressive, more sustainable code - Using tests to stay relentlessly focused on sustaining quality - Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project - Using Mock Objects to guide object-oriented designs - Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency

Combinatorial Optimization: Algorithms and Complexity


Christos H. Papadimitriou - 1998
    All chapters are supplemented by thought-provoking problems. A useful work for graduate-level students with backgrounds in computer science, operations research, and electrical engineering. "Mathematicians wishing a self-contained introduction need look no further." — American Mathematical Monthly.

Computer Networking: A Top-Down Approach


James F. Kurose - 2000
    Building on the successful top-down approach of previous editions, this fourth edition continues with an early emphasis on application-layer paradigms and application programming interfaces, encouraging a hands-on experience with protocols and networking concepts.

Getting Started with OAuth 2.0


Ryan Boyd - 2011
    This concise introduction shows you how OAuth provides a single authorization technology across numerous APIs on the Web, so you can securely access users’ data—such as user profiles, photos, videos, and contact lists—to improve their experience of your application.Through code examples, step-by-step instructions, and use-case examples, you’ll learn how to apply OAuth 2.0 to your server-side web application, client-side app, or mobile app. Find out what it takes to access social graphs, store data in a user’s online filesystem, and perform many other tasks.Understand OAuth 2.0’s role in authentication and authorizationLearn how OAuth’s Authorization Code flow helps you integrate data from different business applicationsDiscover why native mobile apps use OAuth differently than mobile web appsUse OpenID Connect and eliminate the need to build your own authentication system

Raspberry Pi Cookbook


Simon Monk - 2013
    In this cookbook, prolific hacker and author Simon Monk provides more than 200 practical recipes for running this tiny low-cost computer with Linux, programming it with Python, and hooking up sensors, motors, and other hardware—including Arduino.You’ll also learn basic principles to help you use new technologies with Raspberry Pi as its ecosystem develops. Python and other code examples from the book are available on GitHub. This cookbook is ideal for programmers and hobbyists familiar with the Pi through resources such as Getting Started with Raspberry Pi (O’Reilly).Set up and manage your Raspberry PiConnect the Pi to a networkWork with its Linux-based operating systemUse the Pi’s ready-made softwareProgram Raspberry Pi with PythonControl hardware through the GPIO connectorUse Raspberry Pi to run different types of motorsWork with switches, keypads, and other digital inputsHook up sensors for taking various measurementsAttach different displays, such as an LED matrixCreate dynamic projects with Raspberry Pi and Arduino Make sure to check out 10 of the over 60 video recipes for this book at: http://razzpisampler.oreilly.com/ You can purchase all recipes at:

The CSS Anthology


Rachel Andrew - 2004
    The 2nd edition is now full-color throughout and is completely updated and revised with the latest tips & tricks. This book will show you how to:Construct robust CSS layouts that work every time. Create sleek drop-down menus using only CSS. Build a professional tabbed navigation system. Replace image-based navigation with low-fat CSS lists. Design smarter, more usable CSS-flavored web forms. Use rounded corners minus the bloated HTML. Allow your visitors to select their preferred look and feel. Let the W3C validator do your debugging. Reduce the burden of site maintenance and updates. ... along with 92 other solutions to common questions and problems. The CSS Anthology: 101 Essential Tips, Tricks & Hacks is ideal for experienced Web designers who would like to add sparkle to their existing designs, as well as newcomers who want to learn Web design the right way the first time.The book is written so that it can be read cover to cover, or referred to like a cookbook with 101 different recipies for your Website. It's written in an easy-to-follow, consistent format that's well illustrated with plenty of full color screenshots and code examples, providing quick visual cues. If you hate wading through dry academic-style texts, then the illustrations and examples throughout this book will suit you

Quantum Physics Made Easy: The Introduction Guide For Beginners Who Flunked Maths And Science In Plain Simple English


Donald B. Grey - 2019
     99.99% of the world’s mysteries are yet to be discovered and/or solved. Why not… It’s time for you to rediscover science? One of the most compelling draws of the sciences for many people is the potential of discovering something that was not known before. Whether someone’s doing it for fame, for fortune, or just for the fun of it, discovering something new, leaving your own personal mark for the rest of humanity’s time in the universe, is a tempting prospect for many. How would you feel about naming a star, and for others to know that you named it? That star would be visible in the sky for the rest of your lifetime, and more than likely for your great-great-great-grandchildren’s lifetimes. Your discovery would be immortalized above for the life of the star. Inside this book you will discover: -String theory and how it came about -Black holes and quantum gravity -If Schrödinger’s Cat is really a cat? -Disagreements between Einstein and Bohr -The double slit experiment Attention! Quantum Physics is NOT for everyone! This book is not for people: -Who doesn’t want to impress their girl with science -Who are not curious about the universe -Who isn’t inspired to name their own science theory If you are ready to learn about quantum physics, Scroll Up And Click On The “BUY NOW” Button Now!

Refactoring to Patterns


Joshua Kerievsky - 2004
    In 1999, "Refactoring" revolutionized design by introducing an effective process for improving code. With the highly anticipated " Refactoring to Patterns ," Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples Descriptions of twelve design smells that indicate the need for this book s refactorings General information and new insights about patterns and refactoringDetailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns Multiple ways to implement the same pattern and when to use each Practical ways to get started even if you have little experience with patterns or refactoring"Refactoring to Patterns" reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you re focused on legacy or greenfield development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively. "

97 Things Every Programmer Should Know: Collective Wisdom from the Experts


Kevlin Henney - 2010
    With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice.With contributions from some of the most experienced and respected practitioners in the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and many more--this book contains practical knowledge and principles that you can apply to all kinds of projects.A few of the 97 things you should know:"Code in the Language of the Domain" by Dan North"Write Tests for People" by Gerard Meszaros"Convenience Is Not an -ility" by Gregor Hohpe"Know Your IDE" by Heinz Kabutz"A Message to the Future" by Linda Rising"The Boy Scout Rule" by Robert C. Martin (Uncle Bob)"Beware the Share" by Udi Dahan

Elements of Programming Interviews: The Insiders' Guide C++


Adnan Aziz - 2012
    The problems are challenging, well-motivated, and accessible. They are representative of the questions asked at interviews at the most exciting companies.The book begins with a summary of patterns for data structure, algorithms, and problem solving that will help you solve the most challenging interview problems. This is followed by chapters on basic and advanced data structures, algorithm design, concurrency, system design, probability and discrete mathematics. Each chapter starts with a brief review of key concepts and results followed by a deep and wide set of questions.EPI concludes with a summary of the nontechnical aspects of interviewing, including common mistakes, strategies for a great interview, perspectives from across the table, negotiating the best offer, and much more."This book is the best compilation of programming related problems I have seen. It is a great resource for a diverse set of topics when preparing for technical interviews, as a quick refresher in a subject area or when you are just looking for a brain teaser to challenge yourself." Shashank Gupta / Scaligent, formerly Engineering Manager, Amazon.com, Senior Engineering Manager, Yahoo!, Manager of Software Development, Cisco Systems

OS X 10.10 Yosemite: The Ars Technica Review


John Siracusa - 2014
    Siracusa's overview, wrap-up, and critique of everything new in OS X 10.10 Yosemite.

97 Things Every Software Architect Should Know: Collective Wisdom from the Experts


Richard Monson-Haefel - 2009
    More than four dozen architects -- including Neal Ford, Michael Nygard, and Bill de hOra -- offer advice for communicating with stakeholders, eliminating complexity, empowering developers, and many more practical lessons they've learned from years of experience. Among the 97 principles in this book, you'll find useful advice such as:Don't Put Your Resume Ahead of the Requirements (Nitin Borwankar) Chances Are, Your Biggest Problem Isn't Technical (Mark Ramm) Communication Is King; Clarity and Leadership, Its Humble Servants (Mark Richards) Simplicity Before Generality, Use Before Reuse (Kevlin Henney) For the End User, the Interface Is the System (Vinayak Hegde) It's Never Too Early to Think About Performance (Rebecca Parsons) To be successful as a software architect, you need to master both business and technology. This book tells you what top software architects think is important and how they approach a project. If you want to enhance your career, 97 Things Every Software Architect Should Know is essential reading.

Software Design Decoded: 66 Ways Experts Think


Marian Petre - 2016
    Expert software designers have specific habits, learned practices, and observed principles that they apply deliberately during their design work. This book offers sixty-six insights, distilled from years of studying experts at work, that capture what successful software designers actually do to create great software.The book presents these insights in a series of two-page illustrated spreads, with the principle and a short explanatory text on one page, and a drawing on the facing page. For example, "Experts generate alternatives" is illustrated by the same few balloons turned into a set of very different balloon animals. The text is engaging and accessible; the drawings are thought-provoking and often playful.Organized into such categories as "Experts reflect," "Experts are not afraid," and "Experts break the rules," the insights range from "Experts prefer simple solutions" to "Experts see error as opportunity." Readers learn that "Experts involve the user"; "Experts take inspiration from wherever they can"; "Experts design throughout the creation of software"; and "Experts draw the problem as much as they draw the solution."One habit for an aspiring expert software designer to develop would be to read and reread this entertaining but essential little book. The insights described offer a guide for the novice or a reference for the veteran--in software design or any design profession.A companion web site provides an annotated bibliography that compiles key underpinning literature, the opportunity to suggest additional insights, and more.