Word Puppets


Mary Robinette Kowal - 2015
    12"* "For Want of a Nail"* "The Shocking Affair of the Dutch steamship Friesland"* "Salt of the Earth"* "American Changeling"* "The White Phoenix Feather"* "We Interrupt This Broadcast"* "Rockets Red" (A brand new story in the Lady Astronaut universe)* "The Lady Astronaut of Mars"

The Throne of Bones


Brian McNaughton - 1997
    Imagine mephitic gardens where the sarcophage, selenotrope, and necrophilium bloom. Then throw in star-crossed lovers, crazed zealots, stalwart heroes, bloodthirsty renegade armies, hideous monsters, and likeable misfits. You've got just a hint of the wondrous and original visions in the dark fantasy world of Brian McNaughton. Horror scholar S. T. Joshi, in the afterword to this collection of stories, notes the strong influence of Clark Ashton Smith, Lord Dunsany, H. P. Lovecraft, Robert E. Howard, and Greco-Roman decadent works such as Petronius's Satyricon. "McNaughton seems to have mastered one of the most difficult of literary arts: to draw upon the classics of the field without losing his own voice.... The world that McNaughton has created in this book is the world of the ghoul; and who knows but that The Throne of Bones will become the standard textbook for the care and feeding of ghouls just as Dracula has become that for vampires?"Contents:Ringard and Dendra (1996)The Throne of Bones (1997)The Vendren Worm (1990)Meryphillia (1990)Reunion in Cephalune (1997)The Art of Tiphytsorn Glocque (1997)A Scholar from Sythiphore (1995)Vendriel and Vendreela (1988)The Retrograde Necromancer (1993)The Return of Liron Wolfbaiter (1997)

Carnacki: Heaven and Hell


William Meikle - 2010
    It includes six interior illustrations from artist Wayne Miller.All new tales of William Hope Hodgson's Carnacki.Meet an Edwardian occult detective who goes where no other gentleman will dare. Nine stories and a novella that take Carnacki deep into neolithic barrows, into the crypts of ancient cathedrals and see him fighting the elemental powers of darkness on his own terms.The Blooded Iklwa: A malevolent spirit is intent on blood. Can Carnacki identify the source of the attacks and stop the Zulu blade from its nightly haunting? Or will his client be forced to suffer a death of a thousand cuts?The Larkhill Barrow: A pounding terror has been called up out of Salisbury Plain; an ancient darkness that will haunt your dreams.The Sisters of Mercy: Battle hardened old soldiers lie sick abed in fear for their souls. Only someone with intimate knowledge of the powers of darkness can help them.The Hellfire Mirror: The rituals of an infamous club have left their mark on a mirror, leading Carnacki into a fight to stop his own home from being overrun with the forces of darkness.The Beast of Glamys: Danger to the daughter of a Scottish Lord leads Carnacki to a remote castle, and the uncovering of the secret behind a legend that has persisted for centuries.The Tomb of Pygea: Something serpentine whispers in the dark under Admiralty Arch, and only Carnacki has the skills, and the nerve, to descend, and to listen.The Lusitania: A cruise ship is berthed in Liverpool, deserted by passengers and crew, stuck in port until Carnacki can remove the cause of their terror; apparitions of disaster and shipwreckThe Haunted Oak: Ghosts of the recent dead walk beneath its spreading boughs and the Church needs Carnacki's expertise. But some things are best left to take their course -- natural, or supernatural.The Shoreditch Worm: When one of the churches of London changes its chimes, something old starts to wake. Can Carnacki stop it before it is too late?The Dark Island: Carnacki uncovers a gateway to a dark realm of magic and myth, where the far future of our planet can be touched and seen, if a man has the stomach for it.Meet Carnacki: Ghosthunter.

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Historical Lovecraft


Silvia Moreno-GarciaNelly Geraldine García-Rosas - 2011
    This eclectic volume takes the readers through places as varied as Laos, Greenland, Peru, and the Congo, and from antiquity until the 20th century, pushing the envelope of Lovecraftian lore. William Meikle's inquisitor tries to unravel the truth during a very hostile questioning. Jesse Bullington narrates the saga of a young Viking woman facing danger and destruction. E. Catherine Tobler stops in Ancient Egypt, where Pharaoh Hatshepsut receives an exquisite and deadly gift. Albert Tucher discovers that the dead do not remain silent in 10th century Rome. These are tales that reimagine history and look into the past through a darker glass. Tales that show evil has many faces and reaches through the centuries. Tales that will chill your heart. Join us in our journey through horror and time, if you dare. Stories by: Regina Allen, Jesse Bullington, Nathalie Boisard-Beudin, Mason Ian Bundschuh, Andrew G. Dombalagian, Mae Empson, Nelly Geraldine Garcia-Rosas, Orrin Grey, Sarah Hans, Travis Heermann, Martha Hubbard, Nathaniel Katz, Leigh Kimmel, Meddy Ligner, William Meikle, Daniel Mills, Aaron Polson, Y. Wahyu Purnomosidhi, Alter S. Reiss, Josh Reynolds, Julio Toro San Martin, Bradley H. Sinor, Molly Tanzer, Albert Tucher, E. Catherine Tobler, Bryan Thao Worra.

Poe's Children: The New Horror


Peter StraubM. Rickert - 2008
    Showcasing this cutting-edge talent, Poe’s Children now brings the best of the genre’s stories to a wider audience. Featuring tales from such writers as Neil Gaiman and Jonathan Carroll, Poe’s Children is Peter Straub’s tribute to the imaginative power of storytelling. Each previously published story has been selected by Straub to represent what he thinks is the most interesting development in our literature during the last two decades.Selections range from the early Stephen King psychological thriller “The Ballad of the Flexible Bullet,” in which an editor confronts an author’s belief that his typewriter is inhabited by supernatural creatures, to “The Man on the Ceiling,” Melanie and Steve Rasnic Tem’s award-winning surreal tale of night terrors, woven with daylight fears that haunt a family. Other selections include National Book Award finalist Dan Chaon’s “The Bees”; Peter Straub’s “Little Red’s Tango,” the legend of a music aficionado whose past is as mysterious as the ghostly visitors to his Manhattan apartment; Elizabeth Hand’s visionary and shocking “Cleopatra Brimstone”; Thomas Ligotti’s brilliant, mind-stretching “Notes on the Writing of Horror: A Story”; and “Body,” Brian Evenson’s disturbing twist on correctional facilities.Crossing boundaries and packed with imaginative chills, Poe’s Children bears all the telltale signs of fearless, addictive fiction.

American Elsewhere


Robert Jackson Bennett - 2013
    Under a pink moon, there is a perfect little town not found on any map. In that town, there are quiet streets lined with pretty houses, houses that conceal the strangest things. After a couple years of hard traveling, ex-cop Mona Bright inherits her long-dead mother's home in Wink, New Mexico. And the closer Mona gets to her mother's past, the more she understands that the people of Wink are very, very different ...From one of our most talented and original new literary voices comes the next great American supernatural novel: a work that explores the dark dimensions of the hometowns and the neighbors we thought we knew.

Fancies and Goodnights


John Collier - 1951
    They stand out as one of the pinnacles in the critically neglected but perennially popular tradition of weird writing that includes E.T.A. Hoffmann and Charles Dickens as well as more recent masters like Jorge Luis Borges and Roald Dahl. With a cast of characters that ranges from man-eating flora to disgruntled devils and suburban salarymen (not that it's always easy to tell one from another), Collier's dazzling stories explore the implacable logic of lunacy, revealing a surreal landscape whose unstable surface is depth-charged with surprise.

Fragile Things: Short Fictions and Wonders


Neil Gaiman - 2006
    By turns delightful, disturbing, and diverting, Fragile Things is a gift of literary enchantment from one of the most unique writers of our time.Contents:• A Study in Emerald • (2003) • novelette• The Fairy Reel • (2004) • poem (variant of The Faery Reel)• October in the Chair • (2002) • shortstory• The Hidden Chamber • (2005) • poem• Forbidden Brides of the Faceless Slaves in the Secret House of the Night of Dread Desire • (2004) • shortstory (variant of Forbidden Brides of the Faceless Slaves in the Nameless House of the Night of Dread Desire)• The Flints of Memory Lane • (1997) • essay• Closing Time • (2003) • shortstory• Going Wodwo • (2002) • poem• Bitter Grounds • (2003) • novelette• Other People • (2001) • shortstory• Keepsakes and Treasures: A Love Story • (1999) • shortstory• Good Boys Deserve Favours • (1995) • shortstory• The Facts in the Case of the Departure of Miss Finch • (1998) • shortstory• Strange Little Girls • (2001) • shortstory• Harlequin Valentine • (1999) • shortstory• Locks • (1999) • poem• The Problem of Susan • (2004) • shortstory• Instructions • (2000) • poem• How Do You Think It Feels? • (1998) • shortstory• My Life • (2002) • poem• Fifteen Painted Cards from a Vampire Tarot • (1998) • shortstory• Feeders and Eaters • (2002) • shortstory• Diseasemaker's Croup • (2003) • shortstory• In the End • (1996) • shortstory• Goliath • (1998) • shortstory• Pages from a Journal Found in a Shoebox Left in a Greyhound Bus Somewhere Between Tulsa, Oklahoma, and Louisville, Kentucky • (2002) • shortstory• How to Talk to Girls at Parties • (2006) • shortstory• The Day the Saucers Came • (2006) • poem• Sunbird • (2005) • novelette• Inventing Aladdin • (2003) • poem• The Monarch of the Glen • [American Gods] • (2003) • novelette

The Hounds of Tindalos


Frank Belknap Long - 1975
    These included "The Hounds of Tindalos" (the 1st Mythos story written by anyone other than Lovecraft), The Horror from the Hills (which introduced the elephantine Great Old One Chaugnar Faugn to the Mythos) & "The Space-Eaters" (featuring a fictionalized HPL as main character). The Hounds are Long's most famous 17 fictions. They're a pack of foul, incomprehensibly alien beasts "emerging from strange angles in dim recesses of non-Euclidean space before the dawn of time" to pursue travelers down the corridors of time. They can only enter our reality via angles, where they mangle & exsanguinate their victims, leaving behind only a "peculiar bluish pus or ichor". They're referenced by many later Mythos writers, including Ramsey Campbell, Lin Carter & Brian Lumley. They've inspired a number of metal & electronic music artists, such as Epoch of Unlight, Edith Byron's Group, Beowulf, Fireaxe/Brian Voth & Univers Zero, all of whom have recorded tracks based on the story.

The Doors of His Face, the Lamps of His Mouth


Roger Zelazny - 1964
    In Doors of His Face, The Lamps of His Mouth, Zelazny's rare ability to mix the dream-like, disturbing imagery of fantasy with the real-life hardware of science fiction is on full display. His vivid imagination and fine prose made him one of the most highly acclaimed writers in his field.Contents:· The Doors of His Face, the Lamps of His Mouth · nv F&SF Mar ’65 · The Keys to December · nv New Worlds Aug ’66 · Devil Car [Sam Nurdock] · ss Galaxy Jun ’65 · A Rose for Ecclesiastes · nv F&SF Nov ’63 · The Monster and the Maiden · vi Galaxy Dec ’64 · Collector’s Fever · vi Galaxy Jun ’64 · This Mortal Mountain · nv If Mar ’67 · This Moment of the Storm · nv F&SF Jun ’66 · The Great Slow Kings · ss Worlds of Tomorrow Dec ’63 · A Museum Piece · ss Fantastic Jun ’63 · Divine Madness · ss Magazine of Horror Sum ’66 · Corrida · ss Anubis v1 #3 ’68 · Love Is an Imaginary Number · ss New Worlds Jan ’66 · The Man Who Loved the Faioli · ss Galaxy Jun ’67 · Lucifer · ss Worlds of Tomorrow Jun ’64

The Ballad of Black Tom


Victor LaValle - 2016
    He knows what magic a suit can cast, the invisibility a guitar case can provide, and the curse written on his skin that attracts the eye of wealthy white folks and their cops. But when he delivers an occult tome to a reclusive sorceress in the heart of Queens, Tom opens a door to a deeper realm of magic, and earns the attention of things best left sleeping.A storm that might swallow the world is building in Brooklyn. Will Black Tom live to see it break?