Best of
Gaming-Fiction

2017

Shroud of Night


Andy Clark - 2017
    Yet as sharks are drawn to blood, so the ravening warbands of the Heretic Astartes circle the planet, warring to claim this rich prize for their Dark Gods. Now, one of those warlords has deployed a secret weapon to end the deadlock. Kassar and his elite band of Alpha Legionnaires, the Unsung, must infiltrate the planet, using all their cunning and warrior skill to overcome the planet's defenders and corrupt the beacon. They need to work fast, for none other than Khârn the Betrayer himself has come to lead the final assault. As a rising tide of apocalyptic warfare consumes Tsadrekha, Kassar and his brothers must race for the prize or be consumed by the fury of the storm.

Red Tithe


Robbie MacNiven - 2017
    Renegades from the Imperium's dawn stalk the complex, bringing pain and death. But something just as dangerous awaits them: the loyal, but brutal and predatory, Carcharadons.On the prison world of Zartak, darkness has fallen on arbitrators and inmates alike. The Night Lords have come, and with them the shadow of fear and pain. But they are not the only ones with an interest in Zartak. From the void, running on silent, another fleet emerges. Its warriors are grey-clad and white-faced, and their eyes are as black as the Outer Dark – the savage Carcharodon Astra. As these two packs of ancient, merciless predators stalk the shadows of the prison colony, both seeking a single young inmate with unnatural talents, the corridors run red, and both factions will have to fight tooth and claw to leave Zartak alive.A darkened prison, a pack of Night Lords and the Imperium's most predatory Space Marines – what more could you want from a story?

Spear of Shadows


Joshua Reynolds - 2017
    The Ruinous Powers hunt them – and so do a group of heroes, chosen by Grungni for this dangerous and essential task.READ IT BECAUSEIt's a different kind of Age of Sigmar story, and the first of a trilogy, at that! A classic quest story with a disparate group of heroes drawn together by fate and unimaginable consequences if they fail… sounds unmissable.THE STORYIn the beginning, there was fire. And from fire came eight weapons of terrible power, honed to a killing edge by the chosen weaponsmiths of Khorne. Now, as the Mortal Realms echo with the thunder of war, the great powers hunt the eight wherever they might be found – whatever the cost. In a city of prophecy and secrets, Grungni, smith-god of the duardin, gathers together a group of mortal warriors from across the realms in order to seek the first of the eight. But they are not alone in their quest; agents of the Ruinous Powers want the weapon for themselves. Now the race is on, as man, duardin and daemon alike seek to claim the Spear of Shadows...